Portland Battery

A 3 weeks (half-time) project. Models were made in Maya, some got sculpted in zBrush. My assets were textured in Substance painter. Rendered in Unreal Engine 4.

In this project, I wanted to recreate a real-life location (with my own touch) and I choose Portland Battery.

Johan ernstsson bunker 1
Johan ernstsson bunker 2
Johan ernstsson battery ref

Main Reference photo. By: Marc Wilson

Johan ernstsson breakdown